Our promise
Concrete rules every Adrila Playroom game follows. If a game breaks one of them, tell us.
- Play-tested by children before releaseEvery game is played by children in its age group, starting with our own. We look at whether they understand it, make their own choices and can stop when they want to. Not at how long they keep playing.
- One purchase gives the whole gameNo subscriptions, no extra levels to unlock with money.
- No ads and no purchases in the child's viewAnything about money lives in the parents' area, behind a parent check.
- No child accountsGames work without signing in. Creations are saved locally on the device.
- We never track anyoneNo trackers, no analytics and no advertising IDs, in our games or on this website. We don't know who plays or for how long, and we don't need to.
- Easy to stop, nothing lostAutomatic saving, natural endings, and characters never guilt a child for leaving.
- Sound you controlSound can be turned off. Music is optional and off by default.
- Honest about what a game doesResearch guides us, but we don't promise better learning or calming effects without evidence.
Things you won't find in our games
- Streaks
- Daily rewards
- Loot boxes
- Timers that pressure
- "Don't miss out!"
- Ads
- Trackers
- In-app purchases
- Autoplay of the next activity